Bacon2D/Bacon2D

Rework Mirrored effect on ImageLayer

mdkcore0 opened this issue · 4 comments

Now that ImageLayer was redone using shaders, try to implement the Mirrored effect using it (today's solution - workaround - is to create a texture that is 2 times wider than the original image and "mirror" it using QPainter")

Good news, everyone! Soon I will upload a new PR ;)

in a talk with @paulovap, we agree on studying the possibility of removing the ImageLayer class from cpp and handle it entirely on QtQuick (using ShaderEffects)

That sounds great! Can we preserve the current API?

I think it is Possible.