Sync: Town Lifetime
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garrettluskey commented
Description
- Sync the values in the Synced list below.
- Create an end to end (E2E) tests for this lifetime sync (1 from the server side and 1 from the client side. Client test should not create object)
- Create a command to create and delete (if applicable) the synced object see similar command
Also see additional information at the bottom for more information and templates
Intended Design
For the patch itself please refer to https://github.com/Bannerlord-Coop-Team/BannerlordCoop/wiki/Patching-Basics#collection-patching
Location
Create a branch based from development
Related Issues
N/A
Requirements
N/A
Additional information
Using the GameInterface Service Tempale create commands to test the synced values.
Definition of Done
- Class level comments exist for all new classes.
- XUnit E2E tests exist for every synced collection on the server (and client if applicable)
- Each collection has a command for each type of synced update