BenSmithers/MultiHex

Art Review

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Will need a lot more artwork and a revamp of how the maps are drawn. This may depend on the implementation details of #17 and #16.

  • User should be able to zoom without loss of image quality. Use svg or similar!
  • Need artwork for all the hexes. Multiple versions of each Biome would be needed. These should not be perfect hexagons - want an isometric style.
  • Need artwork for Entitys and Mobiles.
  • Hexes should be drawn not as plain hexagons, but as isometric icons representing the hex type. As in, mountain hexes should be little mountains; forests should be little forests. Will need to use setZValue to layer things properly.
  • Users should be able to choose the icon used for an Entity or Mobile.
  • User should be able to choose an overall style used for these.

Edit:

  • Users should be able to zoom. Full stop.