Copyright (c) 2020 Chris Maltby, released under the MIT license.
Twitter: @maltby
Reddit: /r/gbstudio
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GB Studio is a quick and easy to use retro adventure game creator for Game Boy available for Mac, Linux and Windows. For more information see the GB Studio site
GB Studio consists of an Electron game builder application and a C based game engine using GBDK, music is provided by GBT Player
GB Studio 2.0 lack of Analogue Pocket export, and some game creator can't port easily their project to the new GB Studio 3.0.
So I created this GB Studio version to provide an easy way to game creator to port their game to an Analogue Pocket made with GB Studio 2.0beta5.
This version rely on a modified gbdk-2020 version.
https://github.com/BestPig/gbdk-2020
Also to make things clear, I'm not affiliated with Analogue Inc
or GB Studio
Patching the engine is no more required to get things working. Except if you add manually access to rLCDC and rSTAT register, in this case you need to patch them.
If this case, to patch thing you can find what must be changed here. https://github.com/treyturner/analogue-pocket-patches/blob/main/TUTORIAL.md
The embedded emulator now works with the pocket file
But you can still use an emulator that support pocket file like Emulicious.
https://emulicious.net/
These builds reflects the latest changes from the v2beta
branch and are updated automatically. It is recommended to make a backup of your project before using any of these versions.
Download a release for your operating system from the GB Studio Downloads page.
Or to run from source, clone this repo then:
$ yarn
$ npm start
Documentation is not yet available for the v2 beta, for previous builds refer to the following: