iOS 5.x destroys sockets on standby (screen lock) - thereafter searchSSDP::Search leads to crash
Opened this issue · 2 comments
GoogleCodeExporter commented
What steps will reproduce the problem?
1. Do a Discovery search (e.g. [[[UPnPManager GetInstance] SSDP] searchSSDP]; )
2. Press the standby (screen lock button)
3. Call Discovery search again. (e.g. [[[UPnPManager GetInstance] SSDP]
searchSSDP]; )
What is the expected output? What do you see instead?
App crashes in ssdp.cpp on sendto(...) because sockets are no longer valid
What version of the product are you using? On what operating system?
I saw this on iOS 5.1.1 and upnpx 1.2.4.
Please provide any additional information below.
This is a new problem in iOS 5
(http://stackoverflow.com/questions/8270860/locking-iphone-disconnects-sockets-o
n-ios-5-only)
Original issue reported on code.google.com by hey68...@gmail.com
on 21 May 2012 at 2:36
GoogleCodeExporter commented
[deleted comment]
GoogleCodeExporter commented
This is a small hack I did to make my app work after being put to the
background/locked.
Also I added the following to the AppDelegate applicationWillResignActive /
applicationDidBecomeActive:
UPnPManager *manager = [UPnPManager GetInstance];
[[manager SSDP] stopSSDP];
[[manager upnpEvents] stop];
and
UPnPManager *manager = [UPnPManager GetInstance];
[[manager upnpEvents] start];
[[manager SSDP] startSSDP];
Original comment by thiagoss...@gmail.com
on 26 Jun 2013 at 7:05
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