Towards 1.0
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Yukaii commented
Brief
Now, Blast is packaged and distributed as an Electron app.
Once downloaded and launched, it will download and extract the node.js runtime to $HOME/.blast/node. This will be used to initiate the blast-runtime script.
The primary objective for version 1.0 is to create an interface that can run as many Raycast extensions as possible.
Exploration
- How to track api implementation progress in public?
- Explore node worker thread model for runtime to starting extensions (separated threads for each extension command)
Runtime & API
- Passing WebSocket server running port through command line argument
- Make party parrot extension works
- Make LocalStorage extension-wise
- Cache API
- Check all icons
- Toast API
Frontend
- #21
- Polish Form Component
- Refactor List & Command component
- Form navigation
- Handle default action
- Register Keybindings
- #35
Design
- #31
Replacing Design system, maybe fluent ui
Archived
Extension App Architecture
- #5
- #7
- #9
- #16
- Generate command lists from extension directory
- Load command dynamically
- Store: list packages from npm org
@blast-extensions
, and fetch contributed commands
Enginerring
- 🔽 extract renderer core, using yarn workspaces or something
- Eventually I use pnpm workspace