/CustomServerDetails

Allows to color, rename, edit other server infos, print game states (aka WIPE, WIN, LOBBY, etc) and players states (DEAD, SPECTATING, etc).

Primary LanguageUnrealScriptGNU General Public License v3.0GPL-3.0

Custom Server Details

GitHub all releases

Allows to color, rename, edit other server infos, print game states (aka WIPE, WIN, LOBBY, etc) and players states (DEAD, SPECTATING, etc). And you can add your own haiku's / custom key-infos.

Vel-San Modification

  • InfoBlocks can now be used on default server name (even if bCustomServerName=False)
  • Removed the need to put %infoBlock% in server name

Installation

`KillingFloor.ini`
[Engine.GameEngine]
;ServerActors=IpDrv.MasterServerUplink
ServerActors=CustomServerDetails.CSDMasterServerUplink

Building and Dependancies

At the moment of 2021.03.27 there are no dependencies.

Use KFCmdlet and it's batches for easy compilation.

EditPackages=CustomServerDetails

Config Files

Define your custom tags and add them in infoblocks. Just check the CustomServerDetails.ini for reference.

For default serverinfo keys:

img

Steam workshop

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