BlessedCammi/TBC5MAN-Bug-Tracker

๐Ÿ› [Bug Report] - Druid Lifebloom last tick Bonus healing Scaling too high.

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Decription:

The Healing druids bonushealing Scaling on the final Lifebloom tick is too high, making PvP geared healing druids almost unkillable in PvP.

How it works:

Currently the bonus healing scaling of the last lifebloom tick is currently at around 76% ( ~ 84% with 10% increase talents). Causing PvP druids to get almost 4k healing crits when lifebloom runs out ( on ould server with S3 & S4 gear even 5k crits were possible).
Lifebloom Bug

How it should work:

The last tick of lifebloom should only have 42,9% bonushealing scaling ( 1,5/3,5 like an instand cast).

Source - You need to provide a source as evidence:

https://wowpedia.fandom.com/wiki/Talk:Lifebloom
"I've done some simple empirical tests, and Lifebloom seems to defy any known +healing formula: approximate numbers are that 51.9% of +healing applies to the HOT, and 42.9% to the direct heal portion"

Additional Information:

  • Maybe you should add a compensation that only works in raids, since druid is already fked when rolling lifebloom (e.g. Increase the hot duration to 10s ).
  • The "Bug" was used to kill Maggy CM 4 man no click with healing druid ( 2x rogue to cloak blast nova, Warriortank & healindruid) but its mainly an issue in BGs and arenas making it possible for a PvP geared healing druid to tank 3 rogues and a warrior during free action potion.