BlueBoxWare/LibGDXPlugin

Question

markapptist opened this issue · 2 comments

Hi,

This is not an issue, more so question.

After installing the plugin, how do you implement it in your project? What do you need to import?
Screen Shot 2020-12-05 at 9 43 51 AM

I am trying to use the original Libgdx features, such as creating a Screen class or Game class. Does this plugin allow this, or is this only for skins and UI?

I believe the Wiki does not go into full detail for someone who is just using this for the very first time. Appreciate the help.

This plugin only provides syntax highlighting, navigation, code completion and stuff like that for projects which already use LibGDX. So the plugin does not help you to add LibGDX to a project or implement features. To do that, you'll have to follow the official LibGDX documentation.

Okay, thank you!