fails to compile!
RiceWitch opened this issue · 4 comments
RiceWitch commented
fails to compile!
BlueSkyDefender commented
Need extra information.
Game / API / Hardware / ReShade Version/What shader was used?
simplysoda commented
PlateUp! / DirectX 11 / ... / ReShade_Setup_5.8.0 / ...
Shaders/Other/SuperDepth3D_WoWvx.fx
warning X3206: implicit truncate statement of vector type 494
error X3019: if statement conditional expressions must evaluate to a scalar 1096
//Used if Depth Buffer is way out of range.
if(REF || RE_Fix)
{
if ( CD < -DI_W) <-- This line
Detect_Out_of_Range = 1;
}
BlueSkyDefender commented
I am traveling right now will fix it once I'm home. Apologize for the
inconvenience.
…On Thu, May 25, 2023, 10:17 PM simplysoda ***@***.***> wrote:
PlatesUp! / DirectX 11 / ... / ReShade_Setup_5.8.0 / ...
SuperDepth3D_WoWvx.fx
warning X3206: implicit truncate statement of vector type 494
error X3019: if statement conditional expressions must evaluate to a
scalar 1096
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DocFreeman commented
I have the exact same error but in Slippi Dolphin / DX 11 / Reshade 5.8.0.