Blueteak's Stars
ExtendRealityLtd/VRTK
An example of how to use the Tilia packages to create great content with VRTK v4.
wave-harmonic/crest
A class-leading water system implemented in Unity
Facepunch/Facepunch.Steamworks
Another fucking c# Steamworks implementation
rlabrecque/Steamworks.NET-Test
Test project for Steamworks.NET
JakubNei/mcs-ICodeCompiler
Fully C# mannaged ICodeCompiler implementation that uses modified MCS (Mono C# compiler) usable in Unity.
HectorPulido/Evolutionary-Neural-Networks-on-unity-for-bots
Neural networks + Genetic algorithm on unity
DanMacDonald/SimpleSignals
A minimal event system that manages event listeners automatically (using custom attributes).