BodbDearg/PsyDoom

[Bug] Fix for Final Doom STATUS lump

Closed this issue · 1 comments

Final Doom's STATUS gfx lump has a glitch with two non-transparent pixels which cause the blue and yellow keycard on the statusbar to have purple pixels at their right/left edges.

Issue on Doomworld
Sprite sheet

I guess one solution would be to make a mod which fixes that lump, but maybe it could even be handled by your port directly. Something like: "If Final Doom is loaded, make pixels at sprite coords x1/y1 and x2/y1 on the STATUS lump transparent".

Closing as fixed as of 1.1.0.