Zeus not working. Zeus Game Master and Spawn AI modules, when placed in Eden Editor, don't work in Single Player
machiavelli8 opened this issue · 1 comments
Mods (complete and add to the following information):
- **Arma 3: 2.12.150779
x.xx
[e.g. 1.00 stable, rc, dev] - CBA:
3.16.1.231025
[e.g. 3.0.0 stable, commit hash]
Make sure to reproduce the issue with only CBA on a newly created mission!
Description:
Zeus Game Master and Spawn AI modules, when placed in Eden Editor, don't work in Single Player. Zeus does not come up when pressing 'Y' button when playing in Single Player, I've tried using variable name #adminLogged
.
I've tried matching variable name of user object and the owner of the Game Master module, syncing them together, setting different acceptable add-on settings in the Game Master Module.
Only mod enabled is CBA A3.
Steps to reproduce:
Zeus
- Go to Eden Editor
- Place a player object, and set it as Player. Set a variable name, eg
z1
- Place a Zeus Game Master module. Set Owner of module to the same variable name,
z1
. - Sync Game Master module to the player object.
- Start as Single Player
- Press
Y
Key in mission. Nothing happens.
Spawn AI Module
- Go to Eden Editor
- Place a player object, and set it as Player.
- Place a
Spawn AI
module underOther
section. Set it to the faction of units desired. - Start as Single Player
- No AI units Spawn
Expected behavior:
Zeus should pop-up in mission after pressing Y
.
AI units should spawn with a Spawn AI module.
Where did the issue occur?
- Singleplayer / Editor (Singleplayer)
Log Files:
https://gist.github.com/machiavelli8/4ba67f2ce06184c9d0a2fcf15b1133fd
Additional context:
N/A
Screenshots:
N/A
I appeared to have solved this issue by upgrading to Arma 3 2.14.50957