Pinned Repositories
amgcl
C++ library for solving large sparse linear systems with algebraic multigrid method
ATTT
ATTT - Augmented Tic-Tac-Toe: an AR mobile application
Blender-Practice
This repo contains my personal practice projects with Blender
C_U-Fish-Blender
This repo contains all of the files for my individual Blender project designed for illustrating the pros and cons of ray tracing (with Cycles Engine), as well as strengths and weaknesses with rasterization (with Eevee) typically in food rendering.
CG-Practice-Projects
This repo contains the urls to my personal practice projects page.
CPU-Ray-Tracer
CPU Ray Tracer implemented based on Dr. Peter Shierly's Ray Tracing Book Series
CS0447-Computer-Organization-And-Assembly-Language
2018 Fall CS447 Assembly
FEM-StVK
This is a simple implementation of FEM for simulating StVK material
PBA-Practice-Projects
This repo contains the homework / labs from GAMES103 (taught by Dr. Huamin Wang). Files are in the format of unity packages.
PBD-Cloth
This repo contains an implementation of the simple version of PBD for cloth simulation.
CU2018's Repositories
CU2018/C_U-Fish-Blender
This repo contains all of the files for my individual Blender project designed for illustrating the pros and cons of ray tracing (with Cycles Engine), as well as strengths and weaknesses with rasterization (with Eevee) typically in food rendering.
CU2018/FEM-StVK
This is a simple implementation of FEM for simulating StVK material
CU2018/Blender-Practice
This repo contains my personal practice projects with Blender
CU2018/PBD-Cloth
This repo contains an implementation of the simple version of PBD for cloth simulation.
CU2018/amgcl
C++ library for solving large sparse linear systems with algebraic multigrid method
CU2018/ATTT
ATTT - Augmented Tic-Tac-Toe: an AR mobile application
CU2018/CG-Practice-Projects
This repo contains the urls to my personal practice projects page.
CU2018/CPU-Ray-Tracer
CPU Ray Tracer implemented based on Dr. Peter Shierly's Ray Tracing Book Series
CU2018/CS0447-Computer-Organization-And-Assembly-Language
2018 Fall CS447 Assembly
CU2018/PBA-Practice-Projects
This repo contains the homework / labs from GAMES103 (taught by Dr. Huamin Wang). Files are in the format of unity packages.
CU2018/CS0449-Introduction-To-Systems-Software
2018 Fall CS449 at Pitt
CU2018/CS1660-HW3
This repository contains all required submission files for HW3 for CS1660.
CU2018/CS284A-P4ClothSim-backup
CU2018/CS401-Intermediate-Java
CU2018/CS445-Data-Structure-Java
CU2018/CU2018.github.io
CU2018/Floating-Point-Root-Finder
CCD using the floating-point root finder method of [Provot 1997; Vouga et al. 2010]
CU2018/IPC
Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- and inversion-free trajectories regardless of materials, time-step sizes, velocities, or deformation severity.
CU2018/OpenARK
OpenARK is an open-source wearable augmented reality (AR) system founded at UC Berkeley in 2016. The C++ based software offers innovative core functionalities to power a wide range of off-the-shelf AR components, including see-through glasses, depth cameras, and IMUs.
CU2018/Project5-Vulkan-Grass-Rendering
CU2018/She-Innovates-2019
she innovates 2019 (Unicol)
CU2018/She-Innovates-2020
This is an AR application made with Unity and Vuforia Engine finished with a team of two during the 24-hour She Innovates Hackthon.
CU2018/spdlog
Fast C++ logging library.
CU2018/Tartan-Hackthon-2019
ProClass (Website)
CU2018/TenMinPhysics
This is a repo containing codes of simulations on web learned with the tutorial by Matthias Muller