Calinou/godot-mdk

Load Interplay MVE file format

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Related to #7 and #8.

Very low-priority. This is used to display the video ending sequence MISC/FLIC/MDKBZK.MVE with audio playback. This will likely require GDNative-based video playback such as godot-videodecoder. Once this decoder is implemented, a VideoPlayer node can be used to handle the rest.

Interplay MVE Movie
Stream #0:0: Video: interplayvideo, pal8, 432x320, 14.99 fps, 14.99 tbr, 1000k tbn, 1000k tbc
Stream #0:1: Audio: interplay_dpcm, 22050 Hz, stereo, s16, 352 kb/s