Worked with a partner to implement a game based on course provided specifications. Implemented a networking TCP library to deploy in a custom console server and developed core game logic such as spawning, sprite drawing per frame, player disconnects/connects, animations, collisions, etc. If you're currenctly in the course, then be a good college student and leave my stuff alone, else feel the eventual pounding from the CS department.
CasuallyAlive/ArmoredCombatVehicle_CompetitionSimulator
Worked with a partner to implement a game based on course provided specifications. Implemented a networking TCP library to deploy in a custom console server and developed core game logic such as spawning, sprite drawing per frame, player disconnects/connects, animations, collisions, etc.
C#