Logging: Info: `Application.cpp` add `std::cout << "Info: GLSL version: " << glGetString(GL_SHADING_LANGUAGE_VERSION) << std::endl;`
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Challanger524 commented
Logging: Info: `Application.cpp` add `std::cout << "Info: GLSL version: " << glGetString(GL_SHADING_LANGUAGE_VERSION) << std::endl;`