ChaosMarc/PlugY

Memory Location Conflicts w/ PD2

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I'm wondering if there are any knowledgeable C++ programmers who are able to fix the memory location conflicts w/ PD2. As I understand the issue, PD2 uses some memory locations that are also used by PlugY. This causes bizarre behaviors such as random page numbers when clicking to change pages, and missing shared gold. If these issues were to be fixed then PlugY would work flawlessly w/ PD2.