Chisel-Team/ConnectedTexturesMod

[1.16] Model override does not appear to be applying

Closed this issue · 1 comments

Mod version: MC1.16.1-1.1.0.1

As can be observed in the screenshot, occlusion still results in the texture becoming dark. The model override metadata also does not seem to apply to the item model, which has no glowing textures.

image
image

{   "parent": "block/block",
    "ambientocclusion": false,
    "textures": {
        "particle": "block/glass",
        "glass": "block/glass",
        "obsidian": "block/obsidian",
        "beacon": "block/beacon"
    },
    "elements": [
        {   "__comment": "Glass shell",
            "from": [ 0, 0, 0 ],
            "to": [ 16, 16, 16 ],
			"shade": false,
            "faces": {
                "down":  { "uv": [ 0, 0, 16, 16 ], "texture": "#glass", "tintindex": 0 },
                "up":    { "uv": [ 0, 0, 16, 16 ], "texture": "#glass", "tintindex": 0 },
                "north": { "uv": [ 0, 0, 16, 16 ], "texture": "#glass", "tintindex": 0 },
                "south": { "uv": [ 0, 0, 16, 16 ], "texture": "#glass", "tintindex": 0 },
                "west":  { "uv": [ 0, 0, 16, 16 ], "texture": "#glass", "tintindex": 0 },
                "east":  { "uv": [ 0, 0, 16, 16 ], "texture": "#glass", "tintindex": 0 }
            }
        },
        {   "__comment": "Obsidian base",
            "from": [ 2, 0.1, 2 ],
            "to": [ 14, 3, 14 ],
			"shade": false,
            "faces": {
                "down":  { "uv": [ 2,  2, 14, 14 ], "texture": "#obsidian", "tintindex": 0 },
                "up":    { "uv": [ 2,  2, 14, 14 ], "texture": "#obsidian", "tintindex": 0 },
                "north": { "uv": [ 2, 13, 14, 16 ], "texture": "#obsidian", "tintindex": 0 },
                "south": { "uv": [ 2, 13, 14, 16 ], "texture": "#obsidian", "tintindex": 0 },
                "west":  { "uv": [ 2, 13, 14, 16 ], "texture": "#obsidian", "tintindex": 0 },
                "east":  { "uv": [ 2, 13, 14, 16 ], "texture": "#obsidian", "tintindex": 0 }
            }
        },
        {   "__comment": "Inner beacon texture",
            "from": [ 3, 3, 3 ],
            "to": [ 13, 14, 13 ],
			"shade": false,
            "faces": {
                "down":  { "uv": [ 3, 3, 13, 13 ], "texture": "#beacon", "tintindex": 0 },
                "up":    { "uv": [ 3, 3, 13, 13 ], "texture": "#beacon", "tintindex": 0 },
                "north": { "uv": [ 3, 2, 13, 13 ], "texture": "#beacon", "tintindex": 0 },
                "south": { "uv": [ 3, 2, 13, 13 ], "texture": "#beacon", "tintindex": 0 },
                "west":  { "uv": [ 3, 2, 13, 13 ], "texture": "#beacon", "tintindex": 0 },
                "east":  { "uv": [ 3, 2, 13, 13 ], "texture": "#beacon", "tintindex": 0 }
            }
        }
    ],
	"loader": "ctm:ctm",
	"ctm_version": 1,
	"ctm_overrides": {
		"0": {
			"type": "normal",
			"layer": "CUTOUT",
			"extra": {
				"light": {
					"block": 15
				}
			}
		}
	}
}

Fixed via bcb2298