Add units that have the ability to heal friendly units
ChrisNeedham24 opened this issue · 4 comments
Some units should heal units rather than attack them when clicking on them while adjacent. This would involve adding a new property to the UnitPlan class, as well as a new outline on the map for healable units. There should also be different levels of healer units, for each tier.
Credit: Andrew
The new outline is a bad idea because in theory you'd outline them in green, but that could be another player's colour. Instead, we'll display help text at the bottom of the screen permanently, like we do with settlers.
The AI will also need to be updated to take advantage of this.
There will need to be a new overlay, like the attack overlay, showing the results of the heal (former/new health)
Will need to denote that units are healers in the unit and construction overlays, as well as the wiki.