Cinvin's Stars
protobuf-net/protobuf-net
Protocol Buffers library for idiomatic .NET
1c7/chinese-independent-developer
👩🏿💻👨🏾💻👩🏼💻👨🏽💻👩🏻💻**独立开发者项目列表 -- 分享大家都在做什么
symfony/symfony
The Symfony PHP framework
liangxiegame/QFramework
Godot/Unity3D System Design Architecture
EllanJiang/GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
owner888/phpspider
《我用爬虫一天时间“偷了”知乎一百万用户,只为证明PHP是世界上最好的语言 》所使用的程序
fairygui/FairyGUI-unity
A flexible UI framework for Unity
jarjin/LuaFramework_UGUI
请移步新版地址https://github.com/jarjin/LuaFramework_UGUI_V2 支持安卓ARM64【已停止更新】
qiankanglai/LoopScrollRect
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
QianMo/Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
CyC2018/CS-Notes
:books: 技术面试必备基础知识、Leetcode、计算机操作系统、计算机网络、系统设计
sschmid/Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
NetEase/UnitySocketIO
socket.io client for unity3d.
Tencent/xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
Tencent/behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
michidk/Unity-Script-Collection
A maintained collection of useful & free unity scripts / library's / plugins and extensions
TouchScript/TouchScript
Complete multi-touch solution for Unity: iOS, Android, Windows, TUIO.
neuecc/ZeroFormatter
Infinitely Fast Deserializer for .NET, .NET Core and Unity.
ketoo/NoahGameFrame
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.