CivPlatform/map-sync

map data sharing server

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Gjum commented
  • there needs to be some encryption as well as authentication against mojang so we can do access control later on
  • when the server receives a chunk map data packet, it sends it to all clients who don't have it yet (by tracking which clients have observed which chunk map data hashes), and writes it to a database (schema here)
  • eventually clients will also receive data mapped by others during the client's absence when it connects again moved to #5