Does it work on WebGL?
Closed this issue · 1 comments
aleksey2403 commented
Hi!
I used to work with this library on standalone, but now I test the code in WebGl and there seems to be no callbacks coming from request.
Here is the sample code:
new HttpClient().Get(new Uri("https://github.com"), HttpCompletionOption.AllResponseContent, response => { if (response.IsSuccessStatusCode){ Debug.Log("Success"); } else { Debug.Log("Fail"); } });
I am not getting any single log in WebGL build, although on Standalone and iOS I get logs in console.
What do I miss?
ClaytonIndustries commented
Hi, unfortunately it doesn't work with WebGL