Code-Bullet/Asteroids-with-NEAT

uhm...

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PVector towardsPlayer = new PVector(pos.x - asteroidHit.pos.x - looped.x, pos.y - asteroidHit.pos.y - looped.x);

image

(given the tone of the YT channel, going dickhead-mode for a minute)
I hope they won't hire you at NASA to predict when the next asteroid is going to eradicate life on Earth!

PS: I know we don't care, it's an old project. I was just amused to find the same kind of things in that code like I would sometimes discover (after days of painful debugging) in my own "creations". Cheers mate.