CodinGame/codingame-game-engine

Deadlock state if the referee process crash

dreignier opened this issue · 3 comments

If the referee process crash (because of an uncatched exception), the runner process stay in deadlock. Stuck in the RefereeAgent#getOutput method.

It seems to be waiting for data on an unclosed input stream

We've added some extra Exception catching in the recent version. We need to check if this is still an issue.

Issue was not reproduced, please re-open an issue if this occurs again with the most recent sdk version.