WebGL tutorials
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Is this playlist (from 2017) still relevant enough that it would be useful to add as a side track on the website?
https://www.youtube.com/playlist?list=PLRqwX-V7Uu6bPhi8sS1hHJ77n3zRO9FR_
I could imagine redoing these and then we could replace them.
I just wrote a couple paragraphs about WEBGL for the Nature of Code book so wondering if I should reference them as an additional resource.
I think they are a nice basic intro and I can add. Where did you add the discussion on WEBGL-- I would be interested in reading.
Note that I have updated some of the code examples to reflect changes to the library. I have put the sketches in a collection called WEBGL if you want to take a look. The one topic you might want to add to the playlist is how to add a custom geometry using p5.Geometry -- at least I don't think you have done that? One suggestion is maybe time-travel and add a short addition to the last video on custom shapes to show how to create a custom shape (25 or 26) since it makes it much simpler. (FYI, I have created a custom shape using p5.Geometry and plan to add b/c it shows how to create stripes based on the normals so there will be code showing how to do it.)
I think they are a nice basic intro and I can add. Where did you add the discussion on WEBGL-- I would be interested in reading.
It's in the section on additive blending! https://nature-of-code-2nd-edition.netlify.app/particles/#example-49-additive-blending
I have everything done, but I wan't sure whether we were still adding the video numbers. Are they still important? The other thing to note is that the sketch loading the obj model gets a loadStrings warning and I was not able to figure out why.