ColinLeung-NiloCat/UnityURPUnlitScreenSpaceDecalShader

Decals work on scene view, but not in game view

mxaddict opened this issue ยท 10 comments

what is your URP version?

OS: Windows 10 64bit 1903
Unity: 2019.3.15f1
URP: 7.3.1

just to make sure, did you turn on depth texture in URP's setting?

just to make sure, did you turn on depth texture in URP's setting?

I did not ๐Ÿ˜„ Is that mentioned somewhere in the readme?

That seems to have fixed the rendering of the decal
image

But, I have a different issue, seems my character weapon is being rendered before the decal.

What render step is the decal rendered on?

image

NVM, I've fixed it, I just set my weapon/player models to render after transparents

I will add a more clear note of "enable depth texture" in readme, thanks!

Thanks, this is amazing!

image

I'll add you to my credits section of the game I'm working on ๐Ÿ˜„ it's the least I can do.