ColinLeung-NiloCat/UnityURPUnlitScreenSpaceDecalShader

Does not render in VR Single Pass Instanced / Multiview mode

thePostFuturist opened this issue · 0 comments

Shadow simply does not appear. Works fine in regular Multipass.

I'm not very savvy with writing shaders, this may be of value: https://docs.unity3d.com/Manual/SinglePassStereoRendering.html