CoolDotty/Shader-Stacker
The GPU accelerated version of Sprite Stacking. A top-down 2.5D trick for the Godot Engine.
GDScriptMPL-2.0
Issues
- 6
Implement gpu based depth sorting
#21 opened by CoolDotty - 4
- 2
Demo Camera shears instead of rotating
#16 opened by Chownie - 0
Cache _draw and _process functions
#13 opened by CoolDotty - 0
2D for Godot 4.0-beta
#11 opened by CoolDotty - 1
- 2
More robust solution for a camera
#7 opened by CoolDotty - 2
- 14
Rework cam_pitch
#1 opened by CoolDotty - 1
Top-most layer in the stack doesn't draw
#8 opened by CoolDotty - 6
Keeping depth levels with automatic z-sorting
#4 opened by Chownie - 3
Improve FPS in any way possible
#2 opened by CoolDotty