Corosauce/ZombieAwareness

[Feature Proposal] Additional Sounds Configuration

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This isn't a bug ticket but it seems like the best place to put in this request.

Additional mods with other audio cues, such as many of the gun mods used in zombie apocalypse modpacks, do not trigger the awareness.
I'm unsure of the mods compatibility with additional hostile mob mods, since I know there is a config that seems to provide the ability to add mobs to the list, the lack of configuration options for sound fx makes the mod itself feel inconsistent or silly in any pack using gun mods.

This may be a requirement on the other mods front, but mods like Timeless and Classics Zero [tacz] also have silencers. If there were an advanced config file for modpack makers to add sound effects, especially if you could somehow set consideration for silencers, I feel like it would greatly expand this mods use cases.

(PS: I'm making a pack myself which is why this has come up. Using 1.19.2 if the option of modifying things myself is necessary)