CrealityOfficial/K1_Series_Annex

Input shaping broken

Opened this issue · 7 comments

Calibration takes the Y value and copies it to the X axis.

Fix: calibrate each axis independently.

This page shows a fix for this:

https://github.com/Guilouz/Creality-K1-and-K1-Max/wiki/Fix-issue-with-Input-Shaper

I'm aware, but it should be fixed in the default firmware. That's why I created a bug here.

This page shows a fix for this:

https://github.com/Guilouz/Creality-K1-and-K1-Max/wiki/Fix-issue-with-Input-Shaper

I'm aware, but it should be fixed in the default firmware. That's why I created a bug here.

I agree. Just wasn't sure if you knew about this temporary fix.

@alientek However, I think this isn't the best place to create this issue. We need to create it in the Klipper fork by Creality for the K1. No Klipper config is listed in this repo for me to possibly correct and create a pull request.

@alientek However, I think this isn't the best place to create this issue. We need to create it in the Klipper fork by Creality for the K1. No Klipper config is listed in this repo for me to possibly correct and create a pull request.

I'm not sure where to create this correctly, could you create the issue on the correct repository?

@alientek However, I think this isn't the best place to create this issue. We need to create it in the Klipper fork by Creality for the K1. No Klipper config is listed in this repo for me to possibly correct and create a pull request.

I'm not sure where to create this correctly, could you create the issue on the correct repository?

I actually waited for the official updated and did not use the root work around. I just installed the 1.3.2.20 version and checked. It seems as if they implemented all corrections made by the respository I listed. What version are you running?

I am on the K1, btw.