Both shadercache and compatdata are required to count as sync-able
Desdaemon opened this issue · 0 comments
Desdaemon commented
I was looking into why CryoUtilities wasn't syncing any of my compatdata from internal storage to the SD card, and I came across these lines:
steam-deck-utilities/internal/handler_game_data.go
Lines 175 to 177 in db020c2
I then double-checked that my shadercache is empty since I must have disabled it some time ago. Would it be possible to sync games if they only have compatdata? Thanks for your hard work!
Note: For anyone running into this issue, here's a temporary fix:
cd ~/.local/share/Steam/steamapps
mkdir shadercache
cd shadercache
for f in $(ls ../compatdata); do mkdir $f; done