CrystalLiquid's Stars
zaki/irrlicht
An automatically updated mirror of the Irrlicht SVN repository on sourceforge
GPUOpen-Archive/Anvil
Anvil is a cross-platform framework for Vulkan
renelindsay/Vulkan-WSIWindow
A multi-platform library to create a Vulkan window, and handle input events.
vsg-dev/VulkanSceneGraph
Vulkan & C++17 based Scene Graph Project
kondrak/vkQuake2
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
vinjn/awesome-vulkan
Awesome Vulkan ecosystem
JKKDY/Vulkan-Wrapper
A wrapper for the Vulkan API
ash-rs/ash
Vulkan bindings for Rust
vulkano-rs/vulkano
Safe and rich Rust wrapper around the Vulkan API
xCONFLiCTiONx/xMenuTools
Extended context menu tools for Windows
tanmoydeb07/gmod-ide
IDE for Lua Development, Written in C#
dnGLua/API
GLua APIs for C#
photonle/Photon
Garry's Mod Lighting Engine
NutScript/NutScript
A free role-play framework for Garry's Mod, created by Chessnut and Black Tea, continued by the NutScript Community Dev team.
tltneon/nsplugins
Plugins for NutScript 1.1 (ported from NS 1.0)
ValentinFunk/LibK
Library for fast gmod addon development
meetric1/gmod-infinite-map
ssblur/GModAsync
h3xcat/gmod-mappatcher
Addon for Garry's Mod for patching various map exploits.
Cpt-Hazama/GMod-PBR-Modules
Required files for my mods to work properly
bewflast/gmsv_tickrate
Get current server's performance stats from tickrate without nerding with time's functions
wow0000/vphysics_patch
Patch for some vphysics crashs
Commandcracker/GarrysMod-Lua-Executor
GarrysMod-Lua-Executor is a DLL for GarrysMod that makes it possible to run Lua code in the client. It is based on https://www.youtube.com/watch?v=gKUtsUtK3Qw
RaphaelIT7/gmod-datacache
Pika-Software/gm_asyncio
Make your Garry's Mod I/O asynchronous!
danielga/gm_process
A Garry's Mod module to create asynchronous child processes. It also allows you to use its error, input and output handles to retrieve or push data to the process.
Leystryku/gmodluacompiler
A Lua Compiler for Garry's Mod using its Lua API to compile Lua to Lua BC
sbarisic/gmsv_gsharp_win32
Garry's Mod pure C# binary module proof of concept.
Sanceilaks/LemiGMODv2
Leystryku/leysourceengineclient
A source engine network client implementation based on some of my reversing work from 2016 with basic functionality ( joining servers, talking, receiving/sending voicedata etc. ). Made this & reversed netchan to learn about Sources networking.