CyberMor/sampvoice

Bug if u plant it on your GameMode

Opened this issue · 4 comments

my gamemode is modular, and i try to install your sampvoice system with the new files for new modules on my GM Folder. But it's clearly doesn't support YSI i think, it seems like when u press the B button, it's calling another code from your GM randomly, even u never use B button for your own script except for only this sampvoice system that using B, i've try to change the button become M button but it doesn't work, still have same problem.

Please fix it and we are waiting for your latest version of release, keep up your goodwork.

¿Lograste solucionarlo?

my gamemode is modular, and i try to install your sampvoice system with the new files for new modules on my GM Folder. But it's clearly doesn't support YSI i think, it seems like when u press the B button, it's calling another code from your GM randomly, even u never use B button for your own script except for only this sampvoice system that using B, i've try to change the button become M button but it doesn't work, still have same problem.

Please fix it and we are waiting for your latest version of release, keep up your goodwork.

I'm also making a modular gamemode and I use ysi and it caused me problems xd, so I had to separate the sampvoice from the gamemode how? I put the sampvoice system in a filterscript and created natives to control it from the gamemode and it's working successfully xd

how bro?

my gamemode is modular, and i try to install your sampvoice system with the new files for new modules on my GM Folder. But it's clearly doesn't support YSI i think, it seems like when u press the B button, it's calling another code from your GM randomly, even u never use B button for your own script except for only this sampvoice system that using B, i've try to change the button become M button but it doesn't work, still have same problem.
Please fix it and we are waiting for your latest version of release, keep up your goodwork.

I'm also making a modular gamemode and I use ysi and it caused me problems xd, so I had to separate the sampvoice from the gamemode how? I put the sampvoice system in a filterscript and created natives to control it from the gamemode and it's working successfully xd

native or callback and then are u using callremotefunction?