CyclopsMC/EverlastingAbilities

Rewrite effect-based abilities to have infinite duration

Opened this issue · 1 comments

Issue type:

  • ➕ Feature request

Short description:

Instead of applying effects every several ticks, we can hook into onChangedLevel to apply effects with infinite durations (-1), which can then be removed when the ability is removed.
This would only work for self-based abilities, not radius-based abilities.

Thanks for the suggestion!