Rewrite effect-based abilities to have infinite duration
Opened this issue · 1 comments
rubensworks commented
Issue type:
- ➕ Feature request
Short description:
Instead of applying effects every several ticks, we can hook into onChangedLevel
to apply effects with infinite durations (-1
), which can then be removed when the ability is removed.
This would only work for self-based abilities, not radius-based abilities.
rubensworks commented
Thanks for the suggestion!