TargetFPS can not reach the specified value
0x5143 opened this issue · 1 comments
0x5143 commented
Because thread scheduling consumes, the RunLoop() will execute after some millseconds (for me is 10ms+) in Windows 10.(Maybe same in other OS, like Linux)
I set target fps as 15, but got 12~13 actual.
0x5143 commented
I using System.Threading.Timer
fixed this problem, and avoid using Thread.Sleep
for milliseconds.