DC37/Super-Mario-Paint

Redraw Behaviour

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DC37 commented

Seems to be a threading issue. When too many items are on the screen and too many things attempt to redraw the staff, it seems like the JavaFX Application Thread doesn't lock the ImageView ObservableList objects properly and lots of NullPointerExceptions occur. Debugging seems to result in a stack trace that keeps hitting the same problem with ObservableLists.