AOE abilities do not target "incapacitated" tokens.
zeldafreak6245 opened this issue · 1 comments
zeldafreak6245 commented
Describe the bug
When using an AOE ability or saving throw (IE a grenade), it does NOT target anything that has the incapacitated condition, or anything tied to that condition- unconscious, paralyzed, ect. This appears to be related to whatever hard-coding is included with the included incapacitation condition. Renaming the condition to something else alleviates the problem.
To Reproduce
Steps to reproduce the behavior:
- Create a custom effect & name it "incapacitated" or use the built-in one.
- Apply it to a target.
- Use an AOE ability- note that there is no targeting.
Expected behavior
Everything but "dead" tokens should be targeted but AOE abilities.
Screenshots
This is a screenshot where I renamed the "Incapacitated" condition. As you can see- the unit is able to be targeted.
zeldafreak6245 commented