DGP-Studio/Snap.Genshin

[Bug]: 点击“角色资料”的时弹窗崩溃。

soulxyz opened this issue · 1 comments

Windows 版本

22000.469

Snap Genshin 版本

2022 8.17 11356

Snap Genshin 用户设备ID

2A04367A67EF2340A9056184EBACB1FF

发生了什么?

点击“角色资料”的时候,显示正在加载图片文件,然后弹窗崩溃。此BUG可再次复现。

你期望发生的行为?

正常显示角色资料

相关的崩溃日志

System.NotSupportedException: 未找到与此像素格式有关的信息。
   at System.Windows.Media.PixelFormat.CreatePixelFormatInfo()
   at System.Windows.Media.PixelFormat.get_InternalBitsPerPixel()
   at System.Windows.Media.Imaging.BitmapSource.GetClosestDUCEFormat(PixelFormat format, BitmapPalette palette)
   at System.Windows.Media.Imaging.BitmapSource.get_DUCECompatiblePtr()
   at System.Windows.Media.Imaging.BitmapSource.UpdateBitmapSourceResource(Channel channel, Boolean skipOnChannelCheck)
   at System.Windows.Media.Imaging.BitmapSource.AddRefOnChannelCore(Channel channel)
   at System.Windows.Media.Imaging.BitmapSource.System.Windows.Media.Composition.DUCE.IResource.AddRefOnChannel(Channel channel)
   at System.Windows.Media.ImageBrush.AddRefOnChannelCore(Channel channel)
   at System.Windows.Media.Brush.System.Windows.Media.Composition.DUCE.IResource.AddRefOnChannel(Channel channel)
   at System.Windows.Media.RenderData.System.Windows.Media.Composition.DUCE.IResource.AddRefOnChannel(Channel channel)
   at System.Windows.UIElement.RenderContent(RenderContext ctx, Boolean isOnChannel)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.UpdateChildren(RenderContext ctx, ResourceHandle handle)
   at System.Windows.Media.Visual.RenderRecursive(RenderContext ctx)
   at System.Windows.Media.Visual.Render(RenderContext ctx, UInt32 childIndex)
   at System.Windows.Media.CompositionTarget.Compile(Channel channel)
   at System.Windows.Media.CompositionTarget.System.Windows.Media.ICompositionTarget.Render(Boolean inResize, Channel channel)
   at System.Windows.Media.MediaContext.Render(ICompositionTarget resizedCompositionTarget)
   at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget)
   at System.Windows.Media.MediaContext.RenderMessageHandler(Object resizedCompositionTarget)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
   at System.Windows.Threading.DispatcherOperation.InvokeImpl()
   at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Windows.Threading.DispatcherOperation.Invoke()
   at System.Windows.Threading.Dispatcher.ProcessQueue()
   at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
   at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
   at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
   at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
   at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
   at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
   at System.Windows.Threading.Dispatcher.Run()
   at System.Windows.Application.RunDispatcher(Object ignore)
   at System.Windows.Application.RunInternal(Window window)
   at System.Windows.Application.Run()
   at DGP.Genshin.App.Main()

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