DMagic1/KSP_Better_Maneuvering

Maneuver Node Snap windows don't function

Closed this issue · 1 comments

Version 2.2 KSP 1.2.1 Win64

When the snap button is pressed, the snap window is opened, but is non-functional, and will not go away. This exception is generated.

[EXC 14:41:22.504] NullReferenceException: Object reference not set to an instance of an object
BetterManeuvering.ManeuverSnapPanel.attachUI ()
BetterManeuvering.ManeuverSnapPanel.ToggleUI ()
UnityEngine.Events.InvokableCall.Invoke (System.Object[] args)
UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters)
UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters)
UnityEngine.Events.UnityEvent.Invoke ()
UnityEngine.UI.Button.Press ()
UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor)
UnityEngine.EventSystems.EventSystem:Update()

Fixed in 2.2 (was actually testing 2.0)