DRKV333/MechTransfer

Tiles not showing

Closed this issue · 2 comments

Placing down the transfer pipes makes the other items connected vanish. They are there, but the graphics for them do not show.

This is most likely caused by SpiritMod, though it could be something I'm missing. The issue happens, because the CoordinateHeights of all of the 1x1 TileObjects is changed from { 16 } to { 20 }. I haven't yet nailed down where this happens exactly.

Spirit mod v1.3.3.0 fixed the issue.