CanDetect()
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JPhilipp commented
Works great, thank you so much!
Just a note, for the user-exposed debug status text of my crossdevice app, I needed a type of "CanDetect()" to show one of the three values Headphones: Unknown/ Yes/ No (and not just Yes/ No), so I added to your class this:
static public bool CanDetect()
{
bool can = false;
#if (UNITY_IOS || UNITY_ANDROID) && !UNITY_EDITOR
can = true;
#endif
return can;
}
(I suppose an alternative would have been to turn Detect() into a nullable bool.)