Pinned Repositories
anything_about_game
A wonderful list of Game Development resources.
Classic-Sponza
Unity remaster of the classic Sponza scene.
DeepShadowMap
Real-Time Deep Shadow Maps for Unity3D
Game-Programmer-Study-Notes
我的游戏编程学习生涯的读书笔记合辑。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。
games106
现代图形绘制流水线原理与实践,作业框架。
gitignore
A collection of useful .gitignore templates
JasonMaToonRenderPipeline
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
MixedReality-HolographicRemoting-Samples
Code samples for using Microsoft's Holographic Remoting library.
MixedReality-WorldLockingTools-Unity
Unity tools to provide a stable coordinate system anchored to the physical world.
NotionNext
一个使用 NextJS + Notion API 实现的,部署在 Vercel 上的静态博客系统。为Notion和所有创作者设计。
Daachun's Repositories
Daachun/anything_about_game
A wonderful list of Game Development resources.
Daachun/Classic-Sponza
Unity remaster of the classic Sponza scene.
Daachun/DeepShadowMap
Real-Time Deep Shadow Maps for Unity3D
Daachun/Game-Programmer-Study-Notes
我的游戏编程学习生涯的读书笔记合辑。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。
Daachun/games106
现代图形绘制流水线原理与实践,作业框架。
Daachun/gitignore
A collection of useful .gitignore templates
Daachun/JasonMaToonRenderPipeline
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
Daachun/MixedReality-HolographicRemoting-Samples
Code samples for using Microsoft's Holographic Remoting library.
Daachun/MixedReality-WorldLockingTools-Unity
Unity tools to provide a stable coordinate system anchored to the physical world.
Daachun/NotionNext
一个使用 NextJS + Notion API 实现的,部署在 Vercel 上的静态博客系统。为Notion和所有创作者设计。
Daachun/MixedRealityDesignLabs_Unity
Mixed Reality Design Labs share experimental samples, explorations and learning from Windows Mixed Reality Design group. If you are looking for official toolkit, please use Mixed Reality Toolkit
Daachun/PBR-White-Paper
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
Daachun/pyUtility
utilities powered by python
Daachun/Render-Books
游戏引擎开发资料汇总(https://www.zhihu.com/people/yangshuohao)
Daachun/RenderdocResourceExporter
The main feature is to export mesh.Because I don't want to switch between other software to do this.So I wrote this thing.
Daachun/ToonShadingCollection
Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科
Daachun/Unity3DSmoothShadowMap
通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。
Daachun/xNode
Unity Node Editor: Lets you view and edit node graphs inside Unity