can't use control to turn in the direction you just walked
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DaedalusDock-Services commented
Reporting client info:
BYOND:515.1642
Key:spyroshark
Round ID:
234
Testmerges:
- Temporary canRecall fix
- Tgooey Restyle
- Small bug fixes
- Disposals tweaks
- Metabolism Fixes
- Ports 2 PRs related to client movement: tg#8146, tg#85379
- Ports tg#84299: Fixed lights stopping emitting light in some situations
- Ports tg#84247: Fixes magazine overflow and russian roulette starting with 6(7) bullets
- Ports tg#85300: Add our_view to screen_loc_to_offset in view_audit_buttons
- Proto: Allow viewing account link code without panic bunker
- Sounds no longer go through walls by default.
Reproduction:
What should happen: When I hold control + a directional input, my sprite turns to face that direction.
What actually happens: when I hold control + directional input, I can turn to face any direction except whatever direction I last walked in. This is long after letting go of the movement key, so I have no clue what went wrong.