DaftBrit/NoitaArchipelago

Add more logic to the runs

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After playing several times with varied settings, I think it's a good idea to add some more logic to the runs.
These would include:

  • All-Seeing Eye perk for the Magical Temple, Wizards' Den, and Lukki Lair (not for the alchemist though, it's easy enough to get through the cave).
  • Melee Immunity for Lukki Lair. Just makes it less horrifying to get through when you can ignore the big spider bois.

Maybe more than these too? Still tinkering with the idea and looking for feedback.

This stuff is in the current PR