DainDwarf/IncrementalEmpire

Building buildings

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(upgrade locked) Add new job type for collecting material

(another or same upgrade locked) Add the possibility to build more buildings in-empire at a (fixed) cost of material.

Building takes a worker (or more?) for one turn to build that building.

Make an upgrade to "spawn" buildings in religious empires? Together with SP in templates?

Review the cost of upgrades/general progression to not limit too much the player before building buildings is unlocked.

Done a second time!