DaniMS-ZGZ's Stars
Textualize/rich
Rich is a Python library for rich text and beautiful formatting in the terminal.
lucidrains/vit-pytorch
Implementation of Vision Transformer, a simple way to achieve SOTA in vision classification with only a single transformer encoder, in Pytorch
google-research/arxiv-latex-cleaner
arXiv LaTeX Cleaner: Easily clean the LaTeX code of your paper to submit to arXiv
ashleve/lightning-hydra-template
PyTorch Lightning + Hydra. A very user-friendly template for ML experimentation. ⚡🔥⚡
vsitzmann/awesome-implicit-representations
A curated list of resources on implicit neural representations.
IndrajeetPatil/ggstatsplot
Enhancing {ggplot2} plots with statistical analysis 📊📣
ndrplz/ConvLSTM_pytorch
Implementation of Convolutional LSTM in PyTorch.
vinits5/learning3d
This is a complete package of recent deep learning methods for 3D point clouds in pytorch (with pretrained models).
bastibe/Violinplot-Matlab
Violin Plots for Matlab
cvzoya/saliency
Code for http://saliency.mit.edu/
flatironinstitute/deepblast
Neural Networks for Protein Sequence Alignment
vmbatlle/super-mario-kart
Super Mario Kart clone using C++ with SFML
DaniMS-ZGZ/ScanGAN360
Code and model for the paper "ScanGAN360: A Generative Model of Realistic Scanpaths for 360º Images"
diegoroyo/mitsuba2-transient-nlos
Code for "Non-line-of-sight transient rendering" - Transient path tracing and non-line-of-sight capture simulation for Mitsuba 2
mcrescas/veriv
VERIV: This extension provides support for loading and visualizing LDR / HDR images directly inside Vscode. Apart from that, the viewer contains more useful features than the native one included by default
mcrescas/viltrum-mitsuba
This repository contains the source code of the paper Primary-Space Adaptive Control Variates using Piecewise-Polynomial Approximations by Miguel Crespo, Adrian Jarabo, and Adolfo Muñoz from ACM Transactions on Graphics.
diegoroyo/tal
(Your)-Transient Auxiliary Library - Toolkit for simulation and analysis of time-resolved light transport captures - pip install y-tal
simpleOmnia/sXR
Made for academia, simpleXR (simple XR) facilitates rapid XR development in Unity by introducing simple one line commands for many more complicated tasks like recording eye-tracking information or creating a user interface. Contact: admin@simpleomnia.com
FannyChao/AVS360_audiovisual_saliency_360
Towards Audio-Visual Saliency Prediction for Omnidirectional Video with Spatial Audio
mlagunas/full_body-human_relighting
Implementation of the paper: Single-image Full-body Human Relighting
gautierdag/pytorch-attentive-lm
Pytorch Implementation of an A-RNN-LM
adolfomunoz/viltrum
VILTRUM: Varied Integration Layouts for arbiTRary integrals in a Unified Manner - A C++17 header-only library that provides a set of numerical integration routines
edurnebernal/SST-Sal
SST-Sal: A spherical spatio-temporal approach for saliency prediction in 360º videos
DaniMS-ZGZ/tSPM-Probabilistic-Scanpaths
Repository for the work "A Probabilistic Time-Evolving Approach to Scanpath Prediction"
Hans1984/material-illumination-geometry
Code for Siggraph 2021 paper: The effect of shape and illumination on material perception: model and applications.
ferdelmo/polarization-mapping
cmaranes/CVF-downloader
Download the papers of CVPR, ICCV, or WACV
DaniMS-ZGZ/DriveRNN
Code for the paper "DriveRNN: Predicting Drivers’ Attention with Deep Recurrent Networks"
dariolanza95/On-the-Influence-of-Dynamic-Motion-in-Perception-of-Translucency
Goal of this project is to study how the perception of translucency is affect by the motion of a source of light. For more information check at https://graphics.unizar.es/projects/PerceptionTranslucencyDynamicIllumination/
dariosg/periscvcope
peRISCVcope is a simple rv32i interpreter written in C++ for teaching purposes. Currently, it is in alpha status.