This repository contains the code for TheCherno's series on OpenGL. It uses CMake to manage the build process, making it cross-platform. Follow along the video playlist below:
To compile you first need to have CMake, GLEW, and GLFW installed. In the terminal run
sudo apt-get update
sudo apt-get -y install build-essential cmake libglfw3-dev libglew-dev
In the terminal cd
to the project directory and create a build directory. Now there should be a working
cd <Path to OpenGL_Fundamentals>
mkdir ./build
cd ./build
cmake ..
make
To run the program cd
to the directory containing the res/
directory. By default this is OpenGL_Fundamentals, but you can also copy the res/
directory into the location that the executable is saved and run it from there. As long as you're executing the binary in a directory containing `res/ you can run the executable and it should work.
./build/myapp