Store placeholders for offline players
Dantevg opened this issue · 1 comments
Dantevg commented
Since some PlaceholderAPI plugins do not return placeholder data for offline players, store the data for them when they are online so we can use that stored data when they're offline.
- Storage method: database
- When server starts: load all data (to reduce IO)
- When player leaves: save their data
- When server closes: save all data
(came from #5 (comment))