DapperDino/Unity-Multiplayer-Tutorials-Old

NetworkManager.Singleton.StopClient() updated to Shutdown()

JoeyCranberry opened this issue · 0 comments

Updated version of Unity Netcode for Game Objects removes:
StopClient()
StopHost()
StopServer()

And replaces them all with:
Shutdown()

Affects tutorial 2, How To Make A Multiplayer Game In Unity 2021.1 - Lobby Password
PasswordNetworkManager